AMP/ APP Level 1
1. ART OF LEADERSHIP
Leadership and talent development in the arts. Topics include ethics and morality, the function of art, negotiation and entrepreneurship.
INSTRUCTOR: JOHN HARRIS
2. APPLIED MARKETING
Hands on course where students work in small groups to develop marketing plans concurrent with Music Marketing 1.
INSTRUCTOR: Dan Broome
3. ARTIST SERIES
Presentation of the personal views of a successful artist dealing with the business, technical and creative aspects of a career in music.
INSTRUCTOR: BILL KING
4. ARTIST MANAGEMENT 1
Creative and business management of artists in the sound recording industry. This course is the precursor of Artist Management II & III.
INSTRUCTOR: BOB ROPER
5. AUDIO POST THEORY 1
Artistic and technical procedures in the field of Post Audio. The course covers the pre-production, production and post-production stages in film creation.
INSTRUCTOR: YURI GORBACHOW
6. BUSINESS OF WRITING
The art of business writing through the lens of a professional copywriter. Professionally written and oral communication with internal and external audiences is emphasized.
INSTRUCTOR: ZACK LEIGHTON
7. COMPUTER SCIENCE
The importance of computer technologies in production and administrative aspects of the music industry. Topics cover fundamentals of hardware and software in modern use.
INSTRUCTOR: MARTIN PILCHNER
8. FINAL CUT PRO
Final Cut Pro editing software instruction. Students are taught to transfer, organize, assemble and edit digital video in a non-linear environment.
INSTRUCTOR: CHRISTIAN MCKIBBIN
9. LIVE SOUND I
A rudimentary understanding of the electric and digital conditions needed to create good live sound. This course is the precursor of Live Sound II & III.
INSTRUCTOR: BO CAIRO
10. MUSIC INDUSTRY MATH
Basic mathematical skills with specific application to acoustical physics, business math, MIDI programming, etc.
INSTRUCTOR: CLINTON SOMERTON
11. MUSIC MARKETING 1
Entertainment marketing with an emphasis on old and new principles of marketing, advertising, pricing, distribution and branding.
INSTRUCTOR: DAN BROOME
12. MUSIC PUBLISHING/ COPYRIGHT
Rights and agreements related to intellectual property. Topics include the Copyright Act, publishing agreements, performing rights organizations, etc.
INSTRUCTOR: DAVE BETTS
13. MUSIC THEORY 1
Rudiments of form, notation, rhythm, keys and scales. No prior knowledge of music theory is required for level I.
INSTRUCTOR: DR. MIKE DALEY
14. MUSIC VIDEO PRODUCTION
Theoretical and practical concepts related to the creation and delivery of a finished video product.
INSTRUCTORS: SCOTT ELDRIDGE & JOE FRIED
15. THE NEW MUSIC INDUSTRY
Creative, business and technological systems and strategies within the music industry. Through this course, students will discover the interconnectivity of various systems within the industry.
INSTRUCTOR: BOB ROPER
16. OH CANADA!
Overview of the musicians, managers, record labels, publishers, songwriters and producers who have impacted on the Canadian music scenes and have set the stage for Canada’s achievements locally and internationally.
INSTRUCTOR: BOB ROPER
17. POPULAR CULTURE
History of popular music and culture from the mid 40s to the present day. From mods and rockers to boy bands!
INSTRUCTOR: DR. MIKE DALEY
18. PRODUCING/ ENGINEERING I
Introduction to engineering and the art of producing. Topics range from the days of Edison to mixing and mastering for modern sound recordings.
INSTRUCTOR: DOUG MCCLEMENT
19. SOUND SYNTHESIS
Techniques using analog and digital technology. A strong focus on the impact of computers on music production. Notable composers and their works are referenced throughout the course.
INSTRUCTOR: DON GARBUTT
20. U.N.I.T WHY?
Critical analysis of the development of Hip Hop Culture as a burgeoning subculture within the greater spectrum of popular culture. Students will theorize and critique the basic tenets & precepts of Hip Hop Culture
INSTRUCTOR: WILL STRICKLAND
21. WEB DEVELOPMENT
Website development using interdisciplinary skills such as web content development, web design, network security, web engineering, etc.
INSTRUCTOR: DARRYL HURS
APP 2
1. ABLETON LIVE 1
Explores the attributes and workflow for both electronic music creation as well as live performance including theoretical discussion and training, as well as hands on composition in the lab.
INSTRUCTOR: Morgan Pottruff
2. ACOUSTICS
Principles of Acoustics necessary in sound recording. Topics include the physics of sound, absorption, reflection, a study of materials and studio and control room acoustics.
INSTRUCTOR: MARTIN PILCHNER
3. ARTIST & REPERTOIRE
Insight into the process of talent scouting and overseeing the artistic development of recording artists and songwriters. Role, function, history and future of A&R are discussed.
INSTRUCTOR: DAVID QUILICO
4. AUDIO POST THEORY II
An advanced look at the artistic and technical procedures in the field of Post Audio. Topics covered include synchronization, music editing, etc.
INSTRUCTOR: YURI GORBACHOW
6. CONTEMPORARY ISSUES
Current issues that are shaping the music industry and impacting its future. Students research and debate ongoing music issues.
INSTUCTOR: BOB ROPER
7. CONTRACTS & NEGOTIATIONS
Overview of Canadian copyright law and how it applies to the music industry. There is a comprehensive study of the typical contracts that one will encounter in the industry.
INSTRUCTOR: ANNE-MARIE SMITH
8. DIGITAL SYNTHESIS/ MIDI
Digital Synthesis in the creation and manipulation of sound, MIDI integration, performance techniques, sequencing and resynthesis are among the topics covered.
INSTRUCTOR: DON GARBUTT
9. ELECTRONIC PRINCIPLES
Basic principles of Electronics, including AC and DC circuits, properties and applications. Emphasis is placed on component recognition, function and application.
INSTRUCTOR: DON HART
10. GAME AUDIO I
Introductory course on video game sound design that covers the history of the gaming industry, modern game and sound design.
INSTRUCTOR: JASON CROWE
11. GUEST LECTURE SERIES
A series of guest seminars featuring professionals active in the industry in discussion about current issues, opinions and trends within the music industry.
INSTRUCTOR: BOB ROPER with GUEST LECTURERS
12. LIVE SOUND II
Intermediate study of sound reinforcement and sound amplification. Working with live mixing consoles, monitor systems, power requirements and configurations are studied.
INSTRUCTOR: BO CAIRO
13. MUSIC THEORY II
Advanced study of common practice, language and skills in music. The course focuses on the disciplines and possibilities of music used by composer and musicians.
INSTRUCTOR: GEORGE BOTLY
14. PRO TOOLS I
Navigation and operation of Pro Tools as it relates to sound recording and sound production. Students learn the fundamental competencies specific to Pro Tools.
INSTRUCTOR: DAJAUN MARTINEAU
15. PRODUCING/ ENGINEERING II
Technical aspects of basic engineering theory, discussed from the perspective of practical engineering and producing applications.
INSTRUCTOR: ANDY HERMANT
16. SIGNAL PROCESSING
Function and application of typical signal processors in professional studios. ‘E.Q.’, ‘Dynamics’, ‘Time and Space’ processors are among the signal processors discussed.
INSTRUCTOR: WILLARD BOND
17. STUDIO ORIENTATION (CLASS)
Theory of studio signal flow, consoles, patch-bays, MDM tape machines and session procedure. This class runs concurrently with weekly Studio Orientation labs.
INSTRUCTOR: TOM HERON
18. STUDIO ORIENTATION (LAB)
Application of Producing & Engineering 1 principles in a recording studio environment. Students complete a mini recording project with a pre-selected band/artist.
INSTRUCTOR: TOM HERON & DOUG McCLEMENT
19. TOUR MANAGEMENT
Objectives, tools and tasks of a Tour Manager in the music industry. Students are taught the administrative skillset needed to organize small, medium-sized and large-scale tours.
INSTRUCTOR: BOB ROPER
APP 3
1. ART OF LEADERSHIP II
The conclusion to Art of Leadership from APP/AMP1. Topics include ethics and morality, the function of art, negotiation and entrepreneurship.
INSTRUCTOR: JOHN HARRIS
2. AUDIO POST PRODUCTION
Theoretical look at non-linear editing vis-à-vis Pro Tools followed by four hands-on assignments, which are used to illustrate real world post production experiences.
INSTRUCTOR: YURI GORBACHOW
3. BROADCAST AUDIO
An overview of audio in television including hybrids, couplers, intercom keys, Digi Carts, DAD systems and more.
INSTRUCTOR: ERIC ABRAHAMS
4. CREATIVE ENTREPRENEUR
Introduction to setting up a business/self-employment in one of the creative industries. Preparing business plans, creatively marketing ideas and business etiquette are among the topics discussed.
INSTRUCTOR: DAVID QUILICO
5. EAR TRAINING/ ADVANCED SYNTHESIS
Practical application of concepts presented in Music Theory, specifically related to the identification of pitch and intervals.
INSTRUCTOR: DON GARBUTT
6. ELECTRONIC APPLICATIONS
Expansion on APPII Electronics principles aimed at preparing students for situations where recording, music equipment fails to function properly.
INSTRUCTOR: TOM HERON
7. GAME AUDIO II
Continuation of Game Audio I on video game sound design that covers the gaming industry, modern game and sound design.
INSTRUCTOR: JASON CROWE
8. GUEST LECTURE SERIES
A series of guest seminars featuring professionals active in the industry in discussion about current issues, opinions and trends within the music industry.
INSTRUCTOR: BOB ROPER with GUEST LECTURERS
9. INTERGRATED PRODUCTIONS
Electronic music production companies create finished works using Logic Pro, MIDI, audio, synthesis, and sound design software.
INSTRUCTOR: DON GARBUTT
10. LIVE SOUND III
Advanced study of sound reinforcement and sound amplification. Working with live mixing consoles, monitor systems, power requirements and configurations are studied. Introduction to digital live sound consoles
INSTRUCTOR: BO CAIRO/ ALLYSSA RAWES
11. MASTERING MUSIC
Theoretical overview of the mastering process as well as observations of mastering sessions at a commercial facility in Toronto.
INSTRUCTOR: PHIL DEMETRO
12. MUSIC SUPERVISION
The ins and outs of placing music in film and television. Topics include preparing submissions, licensing and fees, the roles of a music supervisor, etc.
INSTRUCTOR: YURI GORBACHOW
13. POST AUDIO WORKSHOP
Hands-on experience in post studio using equipment and applications relevant to the field. Students gain the knowledge needed to work in post audio.
INSTRUCTOR: MARK McLAY
14. PRO TOOLS II
Advanced navigation and operation of Pro Tools as it relates to sound recording and sound production. Students learn the fundamental competencies specific to Pro Tools.
INSTRUCTOR: DAJAUN MARTINEAU
15. PRODUCING/ ENGINEERING III
Advanced production techniques and considerations. This course acts as a practical trouble shooting lab for APP3s in their “Production Company Projects”.
INSTRUCTOR: TOM HERON
16. PRODUCTION APPLICATIONS
Theoretical and practical knowledge of the role of the audio/ music producer in today’s recording environment. Topics include professional ethics, financial planning, etc.
INSTRUCTOR: TERRY BROWN
17. PRODUCTION PLANNING/ INTERNSHIPS
Production knowledge and skills acquired from various courses are used in a long-term production project with an artist and production team. Internship options are explored.
INSTRUCTOR: FERGUS HAMBLETON
18. STUDIO DESIGN
Principles and practices of recording studio design. Students design a facility that will later be integrated into The Interdisciplinary Systems Project.
INSTRUCTOR: MARTIN PILCHNER
19. STUDIO MANAGEMENT
Business/ Administrative aspects of running a studio. Determining factors in setting up a studio and day-to-day management of a recording facility are examined.
INSTRUCTOR: DOUG McCLEMENT